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Tayghan

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Joined: 17 Jul 2007
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re: Guild Bank Rules

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GUILD BANK RULES:

The guild bank is there for guild members to donate items to, and to help fellow guild members with mats for their main characters. In efforts to avoid a "Tragedy of the Commons" scenario, if you plan on asking for items from the guild bank, please also donate items into it.

1) To be eligible to ask for items from the guild bank, you must be a member in good standing for one month. For new members, date of entry into the guild is marked on the character notes. Raid related items are reserved at the discretion of the officers for members meeting the Raid Loot eligibility of 3 raids and 4000 EP minimum.

2) Epic gems are reserved for MAIN CHARACTER ONLY, Aquilifer and Tribunus levels (and above) for gear pieces that are not going to be replaced any time soon (as in the piece will not be replaced with badge, rep or crafted gear, or a drop from SSC/TK.) The first Epic Gem will be given to an eligible guild member and any subsequent gems will be charged 1/2 the going AH rate to obtain. Blue gems are open to anyone Optio and above (at the discretion of the Officers), and Green gems are open to all guild members. Gems are for improvements to gear and not for helping you level your craft.

3) Epic Recipes, are reserved for Main characters only. Epic BOE patterns that craft BOP items are charged 1/2 the GP value of the item it crafts, or 1/2 going AH rate for use on an alt if the pattern cannot be used by a Main. pattern distribution is at the discretion of the officers as some patterns are more valuable than others.

4) Rare Mats: A Main character may ask for 1 [Nether Vortex] free of charge. Any subsequent [Nether Vortex] will be charged 25 GP to obtain or 1/2 the going AH rate (player's discretion). [Heart of Darkness] are reserved for Shadow Resist sets. Players will be individually responsible for their own Shadow Resist set, and the Guild Bank will distribute the Hearts based on EPGP priority, starting with 1 per eligible raid member, for use towards their Shadow Resist set, at a charge of 25 GP. [Sunmote] are reserved for players who can prove they are ready to make use of them for a gear upgrade, or for use in a crafted item that benefits their main character. In circumstances of upgrading gear to make it class specific by using one mote, the one mote will be given to that player to make the gear change. For crafted items, a player will be charged 100 GP per mote, the total GP value not to exceed the GP of the crafted item (pattern + [Sunmote] (s)).

5) Enchanting mats are there to help main characters get enchants on their new gear, not to help you level your craft.

6) Other mats are there to craft gear and items for main characters, not to help you level your craft.

7) Primals are stored in the guild bank for crafting resist sets. You can ask for them, but you probably won't get them!

8) Food items are there for raids, and may be purchased in limited quantities at 1/2 the going AH rate.

9) Marks, Flasks, Pots, Elixirs, Injectors, etc. are there for raids, and are distributed at the discretion of the Officers/Raid Leaders, or in some cases they may be purchased at 1/2 the going AH rate. For the most part, [Mark of the Illidari] are being saved to be used on Lady Vashj and Kael'thas Progression Raids, at which point all raid members with the appropriate reputation to use them, will receive them for those fights.

10) Blue items and green items may be requested by anyone in guild for main characters, provided they are suited for the level that is requesting them. If you are requesting an item for an alt, it is at the discretion of the Officers, and you will be charged 1/2 the going AH rate for the item.
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